Friday, April 29, 2011

Weekly update.

This week i have been tweaking the dodgeball event, i have created the prototype for two more events aswell but i dont wanna reveal every event in our game so ill hush hush those :)
I have also structured up what we call our Storymanager, the storymanager is a class that holds all vital information about the level the players are currently playing.
More precise the storymanager holds X numbers of chapters, each chapter has a spawnpoint connected to them and several events.
I am aiming on tweaking it further so it should be very easy to connect whatever event you want to create to some sort of starting condition, for example if another event is completed or the players has attacked something or walked over a pressureplate.

I will try to bring something to the table next week that you wanna lay your eyes on.
Viking over and out.

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